In this column, FIDMDigitalArts.com asks leading graphic designers, filmmakers and other industry insiders to weigh in on what’s happening in their industry in 2014 and beyond.
In addition to being an accomplished producer and director whose work has been featured in Rolling Stone, Huffington Post, and Wired Magazine and working for legendary rock must producer Jack Douglas for Aerosmith, Michael Coleman is the founder of SoundWorks Collection, a site that highlights the accomplishments of professional sound designers for film, video games and more– the perfect hub for celebrating your post-production geekdom.
Digital Media Industry Insider Q&A
Your title: Film Director and Producer
Hometown: Emeryville, CA
First-ever job: Bagging Groceries
First job in the industry: Working for rock music producer Jack Douglas and Aerosmith
Currently listening to: Hiatus Kaiyote and Nine Inch Nails
Feeling inspired by: Steve Mcqueen and Darren Aronofsky
Briefly, tell us what the future holds for your industry in 2014 and beyond:
There is a big interest and push to go into the 4K space, which is exciting as the cameras are continuing to get better and produce more beautiful images. I’m also excited to explore more aerial video shooting with small drone-type devices that let you put the camera in very unique perspectives.
Featured from SoundWorks Collection:
The Sound of The Hobbit: The Desolation of Smaug
In this exclusive SoundWorks Collection sound profile, the team visits Park Road Post Studios in Wellington, New Zealand to talk with the sound team of Director Peter Jackson’s “The Hobbit: The Desolation of Smaug”. Featured interviews include re-recording mixer Michael Hedges, re-recording mixer Chris Boyes, re-recording mixer Michael Semanick, re-recording mixer Gary Summers, composer Howard Shore, and producer and co-screenplay writer Philippa Boyens.
The Sound of Hunger Games: Catching Fire
In this exclusive SoundWorks Collection profile, the team talks with Director Francis Lawerence and Jeremy Peirson (Re-recording Mixer, Sound Designer, Supervising Sound Editor) about the sound teams work to create the second film in the blockbuster franchise based on Suzanne Collins’ hit novels.
The Sound and Music of The Last of Us
In this exclusive SoundWorks Collection profile, the team talks with the sound and music team behind the critically acclaimed Naughty Dog Studios video ame, The Last of Us including Game Director Bruce Straley, Creative Director Neil Druckmann, Senior Sound Designer Derrick Espino, Audio Lead Phillip Kovats, Senior Audio Programmer Jonathan Lanier, and Music Manager Jonathan Mayer.